Majora's Mask Beta Content - Link

From ZeldaChaos
Jump to: navigation, search
← Back to Majora's Mask Beta Content
Pre-production images that show normal Link or none of the Links. (54 images in total)

MM Link 1.jpg
The original three MM screenshots. This is the icy area of Termina Field. There are trees instead of rock "mushrooms", grass on the ramp, a dodgy ice texture and no proper map. Also using the Fairy bow icon.
MM Link 2.jpg
Link has the OoT Kokiri sword icon, and Fairy Ocarina. Also, see the H on the clock instead of a day.
MM Link 3.jpg
This is the room before the miniboss in the Great Bay Temple, as you can see though at this time it had an Eyegole whereas final version has two Chuchus. The Eyegole is now found in the Stone Temple and looks somewhat different.
MM Link 4.jpg
A removed cinema? It could be the view you used to get at the end of a day in Clocktown.
MM Link 5.jpg
Another unseen cinema angle.
MM Link 6.jpg
Link has the adult Link mask equipped to c-v, it was replaced with the FD mask in the final version. Also, the area around the clocktower seems laid out differently.
MM Link 7.jpg
MM Link 8.jpg
"This time, there will be a long jump as well, during which you are unable to attack"
MM Link 9.jpg
The mask man's ears are slightly different.
MM Link 10.jpg
The ramp in the background is going up the opposite side!
MM Link 11.jpg
The treasure chest game lady is instead the Mayor's receptionist here. Probably a temporary fill in until they made the receptionist.
MM Link 12.jpg
A fence behind Tingle!

Translation: "My name is Tingle! I think I am a fairy like you are, but…"

MM Link 13.jpg
Looks like the cinema you see when first entering Clocktown.
MM Link 14.jpg
MM Link 15.jpg
MM Link 16.jpg
MM Link 17.jpg
MM Link 18.jpg
The Deku Palace gardens are laid out quite differently.
MM Link 19.jpg
Both brothers are standing next to the fence, instead of just one.
MM Link 20.jpg
The shed thing that the other brother stands under in the final version isn't there.
MM Link 21.jpg
This area looks quite different too.
MM Link 22.jpg
It's very red...
MM Link 23.jpg
MM Link 24.jpg
MM Link 25.jpg
MM Link 26.jpg
MM Link 28.jpg
MM Link 29.jpg
Doesn't look so scary without a face.
MM Link 30.jpg
Somewhere in the Pirate's Fortress.
The fishing sequence present in Ocarina of Time will be enhanced. Miyamoto comments, "Rather than taking the fishing part of the last game to extremes, we want to do something new with it. Like 'Jabu Jabu' fishing." As you may remember, Jabu Jabu -- a gigantic fish -- was the deity to the Zora in Ocarina of Time. Link journeyed into the belly of Jabu Jabu to save princess Ruto's life.
Miyamoto, unwilling to reveal all the details surrounding the enhanced fishing mini-game, did offer Famitsu this: "If you catch the 'Jabu Jabu,' it may cause things like stopping the fall of the moon." The fishing mini-game will offer a means of earning Rupies in Zelda Gaiden.
MM Link 31.jpg
The water would lead you to believe that this is the outer part of the Fortress, but the patrolling guard changes that. Obviously the PF underwent a facelift at some point.
MM Link 32.jpg
One of the Gorman Bros is carrying a bucket back there... Milking the cows I suspect. Showing that at one point they worked for or helped Cremia.
MM Link 33.jpg
MM Link 34.jpg
MM Link 35.jpg
I'd say this room is in Stone Tower, but other than that all I can say is that is certainly doesn't exist anymore.
MM Link 36.jpg
Third person camera angle while on the Swamp Tour.
MM Link 37.jpg
MM Link 38.jpg
In the final version she's sitting at the other end of the counter.
MM Link 39.gif
The new Kokiri sword icon is there, but it's longer than normal.
MM Link 40.jpg
MM Link 41.jpg
A never before seen tree texture is being used on the walls here.
MM Link 42.jpg
He has the Fairy Ocarina on the B button. Maybe at some point in the game this used to happen. Also, the layout of this area is quite different.
MM Link 43.jpg
The lower parts of the Stone Tower are laid out differently too.
MM Link 44.jpg
MM Link 45.jpg
MM Link 46.jpg
"Interesting" textures being used on the walls here.
MM Link 47.jpg
"In Gaiden, real-time progress will play a much more integral role than it did in Ocarina of Time. As a moon above Link's planet slowly falls towards the earth, players will have to accomplish all of their tasks before time runs out. Lazy adventurers, though, will be happy to learn that time, it seems, is not without its price. "They say 'Time is money,'" elaborates Miyamoto. "You will be able to buy time using Rupies. There will be a merchant who sells time."
MM Link 48.jpg
A very empty Termina Field, though the blank map shows that this was very early in development.
MM Link 49.jpg
Pink fountains and tiled ground ahoy!
MM Link 50.jpg
And to end this section, the starting movie in it's earliest known form.
MM Link 51.jpg
One day, deep in the forest, Link encountered a stranger wearing a mysterious mask. Without as much as an explanation, the unusual fellow stole the pony young Link was riding � his beloved Epona � and escaped through a doorway into a warped dimension. Link of course quickly followed and soon found himself trapped in a strange, yet oddly familiar world full of familiar faces. But while the landscape may have looked familiar, one thing was clearly different: In the sky above loomed a gigantic moon, slowly falling down onto this world...
MM Link 52.jpg
"In a few more days, this world will end." So spoke those living there. Even as they waited, time passed mercilessly. "If you can find the masked one, you may find a clue to saving this realm." And so Link embarks on a new adventure to halt the setting of the moon on this strange world and to find his way back to his own land.
MM Link 53.jpg
MM Link 54.jpg
Personal tools

Google AdSense