User talk:Zafum/ Ocarina of Time Beta Quest V1.2

From ZeldaChaos
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No idea if you're taking suggestions, but:

I have no idea which grotto this is but there is a cow in it, some hearts, green rupees, and a hive. - This grotto can be found on Death Mountain Trail. Climb up to just before the rocks fall and you'll see a large boulder, use a bomb to destroy it and you'll uncover the grotto.

Also, did you confuse World 6 and World 8? From my memories, it seems so. -- Prince Kassad 19:47, 13 September 2010 (UTC)

I'm open to any suggestions. So first off, thanks for the details. I have edited the page to fix this mistake. And second, I do not believe I confused World 6 with 8. EDIT: I just checked World 6 as of right now. World 6 was the silent world with the Zelda Lullaby music. --death99 20:14, 15 September 2010 (UTC)
Did they change the beta quest values between 1.0 and 1.2? I know that in 1.0, it goes like this:
scene 00: Link's dream (part of the prologue) 
scene 01: Zelda escaping cutscene 
scene 02: Flashback: Zelda escaping (part of Light Arrow cutscene) 
scene 03: Title Screen 
scene 04: Beta cutscene (no idea what that is) 
scene 05: Credits 
scene 06: Escape from Lon-Lon Ranch scene 
scene 07: Zelda cutscene (part of the ending) 
scene 08: Impa cutscene

If we map these to user-friendly numbers as they currently appear in the guide, it appears to be this mapping:

00 > 01
01 > 02
02 > 03
03 > 04
04 > 05
05 > missing (not a surprise, since you're stuck there)
06 > 08
07 > 06
08 > 07

Something appears to be really off there. -- Prince Kassad 20:53, 15 September 2010 (UTC) PS: If you happen to use Project64's built in Beta Quest cheat code, note that the numbers it uses are completely off and do not match the numbers used for the actual code.

Yeah I use Project64's built in Beta Quest code. Well I guess that could explain the confusion. Do you by any chance know if there is a "correct" one that matches the numbers and aren't completely off?--death99 21:07, 15 September 2010 (UTC)
The values I posted above are perfectly accurate. The only thing you need to do is switch the numbers around (using the provided mapping), and add a World 5 with a short note that you're stuck as soon as the game starts. -- Prince Kassad 21:13, 15 September 2010 (UTC)
Also, since you have the code on the page, you can add that to PJ64 as a new cheat code and use that for playing. -- Prince Kassad 21:18, 15 September 2010 (UTC)
How about now? And also that code I put on the page was from PJ64.--death99 21:38, 15 September 2010 (UTC)
Thanks for fixing it Prince Kassad.--death99 17:40, 18 September 2010 (UTC)
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