A level editor for The Legend of Zelda: Four Swords Adventures
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EFSAdvent is a Windows based, graphical level editor for the Nintendo GameCube (NGC) game The Legend of Zelda: Four Swords Adventures.
ESFAdvent is all you need to create brand new levels for FSA and works with all versions of the game.

The major features of EFSAdvent are:

  • The layout of rooms within a map can be changed.
  • Tile data for any room can be edited.
  • Actors can be edited, added to and removed from any room.

EFSAdvent is written by Jay(theHam) Harland in c#, using Microsoft Visual Studio 2008, and requires the .NET framework.
Version 1.0 was released in September 2009.

Version 1.1 changes
  • If no actor file exists a new one is made. Creation of new rooms with actors is now possible.
  • Worked out the first two map variables. X and Y of starting room.
  • Undo/Redo system implemented for tile changes. 50 steps.
  • Substantialy increased speed at which layers are drawn.
  • Layers can now only be edited while the tilesheet tab is selected.
  • Actors can now be selected by left clicking on their origin marker while the actors tab is selected, the selected actor can be dragged around with the left mouse button.
  • Can now select either a 1x1 or 2x2 tile brush.
  • Saves .csv data when exporting.
  • Supports variable actor sprite sizes.